Blade Jumper
A downloadable game for Windows and macOS
You are a retired little ninja… You were living your life peacefully, had left the ninja life behind… But the enemies you had didn’t leave you behind them… So, they found you… And they stole the most important thing in your life… Your best friend, Donnie… The old dog that kept you company while you were living your life calmly. Now, you have to track them down and find where they keep Donnie imprisoned. And, of course, you need to punish them! As a ninja that knows the secrets of the job, you can combine special runes to get special abilities for some time… So, it’s up to you, to use the runes wisely, because space is limited!
Game was created with LibGDX. I faced a lot of issues when trying to build HTML package, so I decided that for that Jam (Ludum Dare 54) I will no longer try to generate online build. I have provided build for both Windows and MacOS platforms.
Probably, since it is easy for me, I will add 2 or 3 more levels the next days. Anyway, I wish you had good time this weekend and I am really glad that you played (or tried to play at least) my game. Have fun!
The concept of Blade Jumper is simple.
- You can use A and D to move left and right on the platformer.
- W is for jumping (Don't forget, you have the double-jump power).
- With SPACEBAR you are able to perform melee attacks to the enemies. The enemies will try to kill you but you are a kind of ninja who will kill them eventually. As you proceed through the level you will be able to find power ups.
- Using TAB button you can open the inventory and combine these power ups that you got to experience some boosts!
Change Log
Oct 19th 2023 (version 1.2)
- Fixed the jumping mechanic. Now player jumps with the same force no matter when the jump is pressed.
- Fixed a bug with the camera starting from another place when the game was starting, then lerping to the player. Now, the camera starts from the player’s position.
- Re-implemented the power ups, the “x2 HP” was removed and “Heal Per Second” rune was added on its position. This rune will heal about 8% of player’s max HP per second for a total of 10 seconds. Also, damage power up now is more powerful multiplying the base damage of the player by 4 and it is active for 40 seconds. Jump power up duration is increased to 60 seconds.
- Re-worked enemies. Now they deal less damage and they have less health. This will make the game less difficult, so there is no need for the player to just run over them.
Important note is that the latest patch (version 1.2) is available only on the MacOS version of the game (.dmg file). Soon the changes will be exported to the Windows version.
Status | In development |
Platforms | Windows, macOS |
Publisher | |
Release date | Oct 02, 2023 |
Author | the_dead_pixel |
Genre | Platformer, Action, Adventure |
Made with | Audacity, Aseprite, libGDX, ChipTone, Tiled, GIMP |
Tags | 2D, Ludum Dare 54 |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Ludum Dare, Source code, Blog |
Download
Click download now to get access to the following files:
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